Build a product
Starting something new?
We scope the work, agree a fixed price and deliver in milestones. Best for MVPs, new systems and AI projects with a clear goal.
You leave with a clear scope and plan
3D & Visualization
We build interactive 3D product views, property walkthroughs and WebGL experiences that load fast, work on phones and still show a clear image when a device cannot render them.
This sprint · Across your products● On track
To do
In progress
Done
Inside a 3D scene
Pick a step to see how a heavy 3D file becomes something a phone can load.
Step 1 of 4
We take your CAD, scans or product files and agree what the scene needs to show.
They ask the same questions about size, finish or how it opens.
Buyers and tenants want to walk the space before they visit.
Angle, scale and movement are hard to judge from a still.
A plain gallery starts to feel dated next to an interactive view.
It looks good in a design tool but will not load on a phone.
What we build
The model is only half the job. The rest is making it load fast and behave well on real devices.
Pick one to see more
3D & Visualization
Let customers turn a product around, zoom into details and see it from every side before they buy.
3D & Visualization
Architectural renderings and interactive walkthroughs for real estate, so buyers can explore a space before visiting.
3D & Visualization
Custom browser experiences, from animated product stories to configurable scenes, built on Three.js and WebGL.
3D & Visualization
Optimised models, lazy loading and a fallback image where WebGL is unavailable, so the page stays usable.
Which fits?
A browser scene is usually easier to share. Sometimes a specialist tool is the right answer.
| Compare | Browser 3DThree.js and WebGL | Off-the-shelf 3D toolA viewer or tour platform |
|---|---|---|
| Time to launch | Weeks | Stronger on this: Days |
| Fits your brand and page | Stronger on this: Exactly | Within its templates |
| Custom interaction | Stronger on this: Anything you need | Limited |
| Cost at low volume | Higher | Stronger on this: Lower |
| Connects to your catalogue or CRM | Stronger on this: Yes | Usually through add-ons |
| Best when | The 3D view needs to feel like part of your product page, listing or portal. | You need a standard tour quickly and the template look is acceptable. |
How we work
Six steps, the same on every project. AI-assisted workflows speed up the build, an engineer reviews every change, and at each step there’s something you can check for yourself.
Security built in from the first sprint, not added at the end.
“Good software takes work off your plate. We build what you need, show you as we go, and tell you straight when something isn’t worth building.”
Adding engineers to a team instead? Start with a trial sprint on real tickets.
Book a callStep 01
We start with what you are really building, not just a list of features. Goals, users, limits and edge cases are agreed before anyone writes code.
Scope agreed before we build
A written scope and milestone plan for you to approve.
Step 02
We map the system before the build: how the parts connect, where the data goes and which APIs it needs. Fewer surprises, and no big rewrites halfway through.
A plan you can read
The architecture and milestones, in plain words.
Step 03
We work in short cycles with something usable at the end of each one. You see progress the whole way, so problems get fixed while they are small.
Working software, not status reports
Real features you can try at each milestone.
Step 04
Every release is tested the way people will really use it. Integration bugs and slow spots show up before your users find them.
Releases you can trust
Test plans and automated checks on every release.
Step 05
Only stable builds go live. We release step by step, so a problem is caught early and can be rolled back quickly.
You own what we build
The code, cloud and app store accounts are yours.
Step 06
Once it is live, you choose: a full handover with documentation, or we keep building with the same team and the same rhythm.
We stay after launch
Support and new features, or a documented handover.
Before you commit
Show us the product or space. We will say whether 3D adds enough to justify the weight.
Technology and tools
What you get
The scene is yours, not locked to a viewer licence.
The compressed assets used on the site, in a standard format.
In your repository, built on Three.js and documented.
Images or galleries used when 3D cannot run.
Targets for file size and load time, so future changes stay fast.
How to get started
Choose the one that fits where your product is today. If you are not sure, we will tell you plainly on the first call.
Build a product
We scope the work, agree a fixed price and deliver in milestones. Best for MVPs, new systems and AI projects with a clear goal.
You leave with a clear scope and plan
Add engineers to your team
Our engineers join your standups, repo and sprint board on a monthly plan. Best for teams that need to ship before they can hire.
Scale up or down as your roadmap changes
Book a call
We look at the product or space, tell you whether 3D is worth the weight, and sketch a small scene you can test on a phone. If UI/UX design, e-commerce or web app work is needed around it, the same team can cover that.
Tell us about it
A few lines on the form is enough.
Talk it through
What you are building, where it stands and what you need next.
A clear next step
Scoping, a trial sprint, or an honest “you don’t need us”.
Will the 3D slow my site down? It can if it is built carelessly. We optimise models, load assets in stages and set a file-size budget, so the page stays usable on a phone.
FAQ
Common questions about this service. Pick one to see the answer.